After listening to many video game audio elements as my man plays them, I can say with honesty that while the gameplay may be fun for the player and the audio enhances the experience for the player, it isn’t always fun for other people in the house to listen to it.
Sekiro – Shadows Die Twice
This game has a fairly decent overall sound bank, but the sound effect for certain sword strikes, known as death blows, are disproportionally loud and jarring. Many times while he was playing and I was nearby I would flinch from this particular sound. The soundtrack of the game that swells during boss fights does so smoothly and isn’t bothersome, and most of the sounds are fine, so with a little patience it isn’t so bad.
This game requires a fair amount of farming, so the constant steel clashing sounds can be irritating, but what killed me was the soundtrack. It had a pulsing tone that was just uncomfortable to hear constantly. Also as the map is expanded new audio presents itself and it does not get better. I recommend just not being in the room when this is being played. On a positive note, the dragon is pretty cool.
This gothic game is nothing but constant steel crashing, wailing deaths, eerie tones and irritatingly off beat step noises. I may also add that a fair amount of the speaking characters are very rude. Nothing in this game has a pleasant tone, and it will drive you nuts.
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Crash Bandicoot – Twinsanity
While this game actually has a very pleasant musical track, it is very repetitive. For the first couple hours it isn’t bad, in fact you could call it fun to listen to, but after a few hours the repetition starts to break down patience and I begin to understand parents dislike of their children games and shows.
Smash Brothers Ultimate
This game itself isn’t too bad, but the button smashing is horrific. Not to mention the players tend to become very aggravated when losing and tempers rise quickly. Cursing is often heard. If the players prefer only one song, then you will hear it on repeat for hours.
Pokemon Sword & Shield
While I was the one playing this game, I realized that the dynamaxing and raid soundtracks were incredibly irritating as they were much louder than the usual game audio and had a bombastic quality to them. Though this game contained a lot of similar audio files as other Pokemon games, it was just didn’t have the same pleasant quality of the other games. That is of course excluding the Lavender Town music, which is always uncomfortable.
There are a lot of games who’s audio aren’t irritating though! Mario Odyssey has very pleasant audio. The Spyro series all has fun, happy tones that are nice to hear. Crash Team Racing is another that won’t drive you nuts.